![]() So it takes the least effort to dress you characters. An you only need to create the wardrobe as it should be mapped to the bones. This way you can have multiple appearances for the same animation. The animation is separated from the appearance, thus you create the animation using bones and can map different images on these bones. In the game, these spritesheets are drawn on top of each other. You then create a separate spritesheet with the exact layout for each piece of equipment. ![]() You have a spritesheet for the "naked" player-character which is fully animated. This simplifies complex item modifications. Other internal information and stats are displayed as well. You can add and modify items easily, along with accessing the raw item JSON of each individual slot in a file. ![]() Starcheat is a player save editor for Starbound that gives you greater control over characters, mainly their inventories. You can just edit back or use Notepad++ to fix this. The game won't recognize the player file, but it won't delete it. This special character is important because it won't work if you just type "casual" in a regular text editor and leave the invisible BS before it. Open the desired player file (you can figure out which one you want by looking at last modified date) with Notepad++ or a similar text editor which lets you see the special characters. But if you don't mind cheating these official rules, you can find your character save file in this folder (or its equivalent in other OSes): Check out the included credits.You can't change the difficulty by design after you create the character. GitHub project version location is here: Ī great number of mods and features in FU are from contributors or other authors. If for some reason you want to hurl money at me for my labors: Read the mod description information above for more details about how they operate now. So, if you find something missing you can feel free to add it in.Ī: Yes it is. Otherwise you can progress exactly as normal through the base game.Ī: The wiki is player maintained. The only true progression change is with EPP packs (see above sections for info on that). Q: Does FU affect the main storyline or game progression?Ī: No. Q: Does FU add quests/missions or bosses? The wiki link given on this page right after the FAQ is a good source of information. Exploration, experimentation.just seeing what sort of things lead to others and eventually ending up with a hard-core science lab. You just need to figure out what that source is. By the time you come back you'll have your starting planet visible and a quest to begin!Ī: Everything has a source. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. Because FU adds so many biomes it increases the time it takes to find the setup. It's in warp for like.ever.Ī: Starbound is generating a universe and looking for a starting system that fits exact specifications. Q: I seem to be taking forever to generate my starting planets. I recommend a clean universe, personally, but that's only if you absolutely want to have FU planets right near your starting location. So yes, it will work with your existing character. However, you will need to travel a fair ways away on your starmap in order to generate the new biome types. (or any possible variation of this question) Q: Do I need to delete my characters and universe before I start? Will it work with the character I already have? Do you see "Powered by Frackin Universe"? If so, you're good to go! When you launch starbound, look at the main menu screen. Recommended ModsThe following are all top-notch mods we heartily recommend using with FU: įor a detailed guide on how to use the included automation systems in FU, refer to this guide-Ī: Quite simple.
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